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Smite patch notes
Smite patch notes









  1. #SMITE PATCH NOTES UPDATE#
  2. #SMITE PATCH NOTES SKIN#

  • Fixed an issue where Set could sometimes be pulled by abilities even when outside the area if he had recently teleported to his sand clones.
  • Fixed an issue where using the undo button in the shop could remove Ratatoskr’s acorn visual FX.
  • Fixed an issue where acorns glow FX would sometimes persist at Ratatoskr’s death locations.
  • Fixed an issue where Loki’s Diamond and Legendary skin’s card art would not show properly on certain screens.
  • Fixed an issue where buying and using Arondight could break the visual FX of Loki’s stealth.
  • Fixed an issue where, if Arthur changes stance while Crippled, his abilities affected by Cripple would not show.
  • #SMITE PATCH NOTES UPDATE#

  • This fix already went live in The Trickster God Update.
  • Fixed an issue where persistent gust’s deployable would be destroyed if Jing Wei was cc’d shortly after it was fired.
  • Fixed an issue where enemies recently revived by Khepri Ultimate could get stuck when being hit by Heimdallr Ult.
  • Fixed an issue where Da Ji would teleport high into the air when targeting an Ultimate State Cthulhu with her ability 3, trickster spirit.
  • Fixed an issue where his Berserk Ability 1 could have the hit area and visual FX desync if rotating while firing it.
  • Fixed an issue where Cthulhu couldn’t be Rented.
  • Fixed an issue where taunts and jokes weren't playing when tipsy or drunk.
  • Fixed an issue where ranks 1-4 of her ultimate had a slight delay on each fire that was not intended.
  • Fixed an issue where the first throw of her Ultimate at all ranks was not properly synced with Animation.
  • #SMITE PATCH NOTES SKIN#

  • Fixed an issue where the god card for his Tier 5 skin would not show properly on certain screens.
  • Fixed an issue where some Quests were missing text.
  • Fixed the sorting issues for players on Ranked leaderboards for Masters and Grandmasters.
  • Odyssey Points will now show up in players notifications and acquisitions UI.
  • Various ability text was fixed for numerical errors, grammatical errors, clarifying effects, adding mentions of CC Immunity, or other issues.
  • Updated many descriptions for better clarity and consistency.
  • All abilities and items that apply healing % changes – for increasing or decreasing healing – will now affect all forms of healing lifesteal, ability healing, item heals, relic heals, potions, HP5, jungle buffs.
  • Decreased “Recharge” time after a Djinn is killed from 30s to 5s.
  • Decreased the overall sources of XP on the map, as players were far outleveling their item builds.
  • Teams with only 1 Capture Point will now continue to deduct tickets from an enemy team, although at a lesser rate than owning 2 or more points.
  • 30,000 Odyssey Points TOTAL (Free and Prestige).
  • 10,000 Odyssey Points TOTAL (Premium and Prestige).
  • smite patch notes

    🍕Īlso read: Dragon Quest 11 Review Get To Know The Intriguing World Of Dragon Quest 11Īlso read: Fall Guys Update Fall Guys Twitter Posts Reveal New Levels Coming To The Game Smite Patch Notes 7.11Ĭheck out the detailed Smite Patch Notes 7.11 below: New Characters and Voice Packs

    smite patch notes

    We're ordering our celebratory pizza now. The Battle Pass is available NOW on all platforms. Heroes in a half shell have hit the Battleground!











    Smite patch notes